HTML5 and JavaScript Game Development Competition in just 13 kB

Numerical Error

I run out of time... I wish I could turn *back* one month.

Controls are [WASD] for movement and Mouse for direction.
The game will automatically drop quality if it can't keep a steady framerate. It will not turn it up again. If you want to reset the quality to high at any time, press the [1] key.

Categories: desktop

Feedback from the experts

Spartez Team: Technically impressive, I really appreciate the heavy-lifting work on 3d here :) Game-wise, I was struggling to read the initial story as I required to reload the page every time the game loaded. And after I did really have hard time navigating around without touching the walls. I couldn't make any progress given it was too difficult and I didn't understand what was going on.

Björn Ritzl: Nice! The initial loading time is a bit frustrating but it is good that you can restart instantly when you die. Movement and insta-death when touching something was a but unforgiving at first but I got used to it and could fly around a bit. Passed a lava room and reached a room with a red crystal and some pistons going up and down trying to smash me. The game reminded me a bit of the feeling I had when I first played Descent back in '95 or something.

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